Servers of Terra

Current Server Date: Wed Jun 17 11:17:39 UTC 2026
Server Reset Turns Start End (Armageddon) Allies Nap Guilds H.O.F. Quick View
0 - Super Blitz Guild 5 1/3 min. (280 max) 25-Mar-26 15:00 15-Sep-26 15:00 2 Yes Yes Hof Eye
1 - Blitz Guild 1 1/5 min. (200 max) 18-Mar-13 10:00 18-Abr-13 15:00 2 Yes Yes Hof Eye
2 - Server Guild 19 1/10 min. (180 max) 06-Jul-10 15:00 15-Sep-10 15:00 2 Yes Yes Hof Eye
3 - Ager Guild 21 1/15 min. (180 max) 06-Jul-10 15:00 15-Sep-10 15:00 2 Yes Yes Hof Eye
5 - Blitz Solo 21 1/5 min. (200 max) 06-Jul-10 15:00 15-Sep-10 15:00 0 No No Hof Eye
6 - Apprentice Guild 13 1/20 min. (120 max) - - 2 Yes Yes Hof Eye
7 - Private Server 5 1/3 min. (300 max) 25-Mar-25 15:00 15-Sep-25 15:00 2 Yes No Hof Eye
Solo Mode

In this mode, pacts of non-aggression (NAP), guild creation, official allies, and joint attack coordination with other archmages are not allowed. It is a pure free-for-all.

Guild Mode

Allows the creation of official groups and alliances of wizards. Members cooperate in defense and offense, coordinating joint elemental attacks to conquer the server podium.

Server Reset

Determines the duration of the active game in that realm (usually between 2 and 4 months). Each season ends with the cataclysmic event of 'Armageddon'. The server stops for 24 hours and then a new reset starts from scratch.

Turn Management

Indicates the speed of the realm. For example, "1/3 min" grants 1 action turn every 3 minutes, which is a very fast game (reaching maximum capacity in just hours). Servers like 'Apprentice' are slower.

H.O.F (Hall of Fame)

At the end of each reset, the top 10 wizards and 5 best guilds are immortalized in the eternal Hall of Fame of that server as a testimony of their supremacy.

Eye (Arcane Eye)

Allows you to spy and view the live Top 10 Ranking of active wizards and guilds on that server without needing to have an account or wizard created on it.

All servers are physically hosted in Chile.