| Server | Reset | Turns | Start | End (Armageddon) | Allies | Nap | Guilds | H.O.F. | Quick View |
|---|---|---|---|---|---|---|---|---|---|
| 0 - Super Blitz Guild | 5 | 1/3 min. (280 max) | 25-Mar-26 15:00 | 15-Sep-26 15:00 | 2 | Yes | Yes | Hof | Eye |
| 1 - Blitz Guild | 1 | 1/5 min. (200 max) | 18-Mar-13 10:00 | 18-Abr-13 15:00 | 2 | Yes | Yes | Hof | Eye |
| 2 - Server Guild | 19 | 1/10 min. (180 max) | 06-Jul-10 15:00 | 15-Sep-10 15:00 | 2 | Yes | Yes | Hof | Eye |
| 3 - Ager Guild | 21 | 1/15 min. (180 max) | 06-Jul-10 15:00 | 15-Sep-10 15:00 | 2 | Yes | Yes | Hof | Eye |
| 5 - Blitz Solo | 21 | 1/5 min. (200 max) | 06-Jul-10 15:00 | 15-Sep-10 15:00 | 0 | No | No | Hof | Eye |
| 6 - Apprentice Guild | 13 | 1/20 min. (120 max) | - | - | 2 | Yes | Yes | Hof | Eye |
| 7 - Private Server | 5 | 1/3 min. (300 max) | 25-Mar-25 15:00 | 15-Sep-25 15:00 | 2 | Yes | No | Hof | Eye |
In this mode, pacts of non-aggression (NAP), guild creation, official allies, and joint attack coordination with other archmages are not allowed. It is a pure free-for-all.
Allows the creation of official groups and alliances of wizards. Members cooperate in defense and offense, coordinating joint elemental attacks to conquer the server podium.
Determines the duration of the active game in that realm (usually between 2 and 4 months). Each season ends with the cataclysmic event of 'Armageddon'. The server stops for 24 hours and then a new reset starts from scratch.
Indicates the speed of the realm. For example, "1/3 min" grants 1 action turn every 3 minutes, which is a very fast game (reaching maximum capacity in just hours). Servers like 'Apprentice' are slower.
At the end of each reset, the top 10 wizards and 5 best guilds are immortalized in the eternal Hall of Fame of that server as a testimony of their supremacy.
Allows you to spy and view the live Top 10 Ranking of active wizards and guilds on that server without needing to have an account or wizard created on it.